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Civilization 13 wiki

Build a civilization from the Stone Age to the modern era

Civilization 13 (formerly 1713) is a free multiplayer game based on Space Station 13 code, played through BYOND, that spans several epochs of human history. It features both roleplay and team-deathmatch modes, with the main one being Nomads, in which you bring your civilization from the Stone Age to the Modern Age. Visit the Civ13 website for an overview of the game.

How to play Browse the guides Crafting Atlas

Start playing

  1. Install BYOND

    Download BYOND and install the Windows client. BYOND lists Linux as a hosting platform rather than a game client; macOS is not listed as a supported player platform.

  2. Learn the basics

    Read the server rules and learn how to play. The Starter Guide covers your first hour as a nomad, and Your First Day walks you through getting a research book, food, water and shelter on persistent worlds such as Gaia.

  3. Choose a server

    These links open BYOND when the client is installed: Join RP / Nomads or Join TDM.

For questions or community help, join the Civ13 Discord. To contribute, use the edit links on a page or follow the wiki contribution guide. The game source is on GitHub.

Guides

The guides cover every stage of a civilization. See the guides overview for the full list grouped by topic, including research, power and batteries, factory automation, boats, trains, aircraft and travel between lands.

Maps and scenarios

Maps are grouped the way the in-game vote groups them. Each heading opens the matching section of the maps overview, which also lists maps that are not in rotation. For objectives and first-round guidance, start with the game modes overview.

Our mission

Civ13 brings people together to build civilizations, explore historical settings, and create stories through crafting, cooperation, diplomacy, and conflict.

Our mission is to make that experience deep, creative, and welcoming. New players should be able to ask questions, experienced players should have reasons to share what they know, and contributors should be able to improve the project without accepting personal abuse.

Read our Mission and Community Standards for the principles we expect players, contributors, and staff to uphold.

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