Civilization 13 wiki
Build a civilization from the Stone Age to the modern era
Civilization 13 (formerly 1713) is a free multiplayer game based on Space Station 13 code, played through BYOND, that spans several epochs of human history. It features both roleplay and team-deathmatch modes, with the main one being Nomads, in which you bring your civilization from the Stone Age to the Modern Age. Visit the Civ13 website for an overview of the game.
Start playing
- Install BYOND
Download BYOND and install the Windows client. BYOND lists Linux as a hosting platform rather than a game client; macOS is not listed as a supported player platform.
- Learn the basics
Read the server rules and learn how to play. The Starter Guide covers your first hour as a nomad, and Your First Day walks you through getting a research book, food, water and shelter on persistent worlds such as Gaia.
- Choose a server
These links open BYOND when the client is installed: Join RP / Nomads or Join TDM.
For questions or community help, join the Civ13 Discord. To contribute, use the edit links on a page or follow the wiki contribution guide. The game source is on GitHub.
Guides
The guides cover every stage of a civilization. See the guides overview for the full list grouped by topic, including research, power and batteries, factory automation, boats, trains, aircraft and travel between lands.
Maps and scenarios
Maps are grouped the way the in-game vote groups them. Each heading opens the matching section of the maps overview, which also lists maps that are not in rotation. For objectives and first-round guidance, start with the game modes overview.
Nomads & Persistent Worlds
Colony & Pioneers
Roleplay Scenarios
Pre-Firearms (3000 BC to 1650)
Early Firearms (1650 to 1930)
World War II (1931 to 1948)
Modern Firearms (1949 to 2021)
PvE
Battle Royale
Our mission
Civ13 brings people together to build civilizations, explore historical settings, and create stories through crafting, cooperation, diplomacy, and conflict.
Our mission is to make that experience deep, creative, and welcoming. New players should be able to ask questions, experienced players should have reasons to share what they know, and contributors should be able to improve the project without accepting personal abuse.
Read our Mission and Community Standards for the principles we expect players, contributors, and staff to uphold.
More
Hotkeys
Keyboard shortcuts for movement, intents and the crafting menu.
Skill requirements
Which crafting skill level each recipe and workbench needs.
Food decay times
How long food keeps before it rots.
Developers
Civ13 MCP setup for local source inspection, the mapping guide and the developer API reference.
Contributing
How to fix a page or write a new guide.
Games and inspirations
Similar games and the projects Civ13 draws on.