This is the classic map, using the same map as the Civilizations map.
A dense tropical rainforest. You can only farm on the floodplains and during the dry season. Wildlife is deadly here! Stay away from panthers, mosquitoes (as they carry malaria) and ants (will eat your food). Crossing rivers without a bridge is considered unsafe - piranhas are abundant.
Jungle biome on West side, Desert biome on East side, separated by mineable mountains and a small patch of clear land filled with alligators.
Snow plains with frozen rivers and lakes. Rock is more abundant than wood. You may encounter wolves, deer, bears, penguins, goats, mammoths, and dogs. Summer lasts only 1/4 of the year, the rest is winter.
A combined map with no oceans dividing the biomes, excluding mountain ranges.
The biomes are, from North to South:
Tundra, Taiga, Temperate, Semi-Arid, Desert, Savannah, and Jungle
Everyone starts on the eastern continent. Crossing to the western islands requires something better than a simple raft.
A small island for 10-15 players, divided by a lava region, jungle/part swamp, and tundra region.
A map based off of the European continent, it has a northern region covered in snow based off of Scandinavia and northern Russia..
There is even a temperate biome based off of central europe (France/Germany/northern Balkans), and a semi arid region based off the Mediterranean regions (Iberian peninsula, Italy, and Greece).
Large rivers cover the continent and 7x7 water ways for bridges(tanks and cars) exist on the large rivers.
Section of Nomads_World project (1/4)
Based off of all of Africa: Desert, Savannah, Jungle, Savannah.
Section of Nomads_World project (2/4)
Maintained by the
Civ13 team — (Source Code)
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