Type of Tower |
Image |
Description |
---|---|---|
Utility pole |
Will only work with 2 tiles inbetween each pole. Cannot be diagonal. Be extremely careful building as it cannnot be deconstructed and only destroyed with a catapult or canon/explosives.
Building a good telegraph line: |
|
Cell Tower |
Must be within 30 tiles of another tower to work. Requires power. |
Screaming: the best form of getting help, but its better if your a woman.
Bone horn: blow it to signal a charge or an enemy invasion.
Campfire: use cloth/leather sheets on a campfire to cause a smoke signal with a range of 40 tiles to attract help or friends.
Lanterns: lit lanterns can be used for limited communication for certain situations. (Use a telescope to see them from a far)
Messengers: these are men who dedicate their lives to delivering letters to people who need them in time usually on horseback.
Telegraph: to use a telegraph it must be within 2 tiles of a communications pole, you need a telegraph and a telegraph printer with paper in it to actually send messages. Doesn’t need power
Cameras: a simple form of relaying information through photographs, either for keeping memories of the past or for spying on enemy nations and war journalism.
Stationary phone: must be within 2 tiles from a utility pole in order to work. (Not working currently)
Stationary Radio: requires power and a microphone in order to respond to calls, it has a set frequency which you can change at any time.
Mobile Radio backpack: requires no power and takes up the backpack slot.
Mobile phone: must be within 50 tiles of a mobile tower to work. Shift click the phone in hand in order to see watch your phone number currently is. Does not require power only a signal.
Walkie Talkie: small version of a radio and can be place in a pocket or coinpouch slot.
Maintained by the
Civ13 team — (Source Code)
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