Blacksmith

A blacksmith turns metal into useful tools, weapons and ammunition. Work with colonists and merchants to learn what they need before using up the colony's iron.

Setting Up

Build a smithy with an anvil and space to store materials and finished goods. A stone furnace and smelting oven can support metal production. Stone is a sensible choice for the working area around hot equipment. See the metallurgy guide for production steps.

The Job

Check the colony's written laws before selling restricted weapons. Merchants can buy goods for export, while other colonists may need tools and equipment locally.

Agree on prices before crafting an order. Account for materials, time and the buyer's actual offer; a recipe's iron cost does not establish a fixed price or guaranteed profit. A full order book is useful only if you can afford the next batch of metal.

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