Guide to Species

This guide introduces playable species and their traits. Available choices depend on the mode. All species must follow the server rules.

Species Description
Human.pngHumans Humans vary in physique and behaviour and support a wide range of character backgrounds.
Wolfman.pngWolfmen A cross between a man and a wolf, their fur protects them from the cold and they can howl to communicate up to 15 turfs away. (Raw meat can be consumed but they'll get sick from rotten meat).
Lizard.pngLizardfolk A stone age race of large reptiles, Alligators will not attack them and they're highly resistant to heat and have a strong bite.
Orc.pngOrcs Green-skinned humanoids with a broad diet and strong radiation resistance. See the Tribes guide for their gameplay traits.
Antman.pngAntmen Giant Humanoid Ants that are said to be descendants of the Titanomyrma, they have been said to originate from below the soil after a natural disaster devastated their massive underground dwelling they are now nomads to travel the land above. They can dig with their hands and have limited construction.
Crabs.pngCrabs Crustaceans, an advanced race that can drink saltwater, they have a strong shell and sharp claws perfect for unarmed combat.
Skeleton.png Skeletons "Spooky scary skeletons."

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