Being a blacksmith is fairly easy. Get iron or steel, craft things, sell those things. But theres more than just that!
A typical set up for a Blacksmith is first, a Smithy. Make a nice place you can craft your things, it’s usually good to have it combined with a store behind locked doors. You’ll need an anvil, and optionally you could have a stone furnace for making steel etc. as well as an oven for smelting iron. Optionally (and probably a good thing to do) is make the smithing area itself from stone, not wood, since wood doesn’t make much sense around hot metal.
The main thing you’re gonna be doing is selling to the public, weapons. If allowed. Otherwise sell to any available merchant so they can export it. A good thing generally to make for them to sell is muskets and other guns. Swords don’t export for much and are still costly on iron. Guns the merchant can give you a good slice of reales, though, you should never take anything less thank 2x the iron amount it took to make. Such as a musket, 30 iron, you shouldn’t take less than 60 reales and thats just breaking it even. Though the merchant is probably gonna be your best friend in terms of business. The rest, is up to you to decide.
Maintained by the
Civ13 team — (Source Code)
Hosted on GitHub Pages — Powered by
Git-Wiki v2.8.1